Sunshine Revival Challenge #6

Jul. 20th, 2025 05:53 pm
pauraque: world of warcraft character (wow)
[personal profile] pauraque
[community profile] sunshine_revival's next challenge is:
Game Night
Journaling prompt: What games do you play, if any? Are you a solo-gamer or do you view games as a social activity?
Creative prompt: Write a story/fic around the theme "game night".

Well, since you asked. :P

I've played video games for as long as I can remember. My dad was an early adopter of technology and he brought home an IBM clone in the late 1980s, when I was in grade school. He would download tons of games from BBSes for my brother and me. Sometimes these were pirated games from big companies, but this was also a huge heyday for what we would now call "indie" games—stuff coded by one guy in his basement or a couple of college students in the computer lab. Platformers, shooters, puzzle games, arcade clones, roguelikes, RPGs, text adventures, you name it, we played it. Often we didn't know what a game even was until we ran it, because while the original BBS post might have explained what it was, all we saw was an EXE file that was limited to eight characters.

I think gaming was always social for me. Some of the early games my brother and I played did have hot-seat multiplayer (alternating who's sitting at the keyboard) but if it was a single-player game we'd just take turns, and shamelessly order each other around if we thought the other wasn't playing it right. XD When I got a little older and more of my friends started to have computers or consoles at home, inviting people over to play games was a huge thing. I was just recently reminiscing about going over to my friend's house to play Myst, which was a massive phenomenon in 1993. We were young and the logic puzzles were too hard for us, so it would just degenerate into heckling the game and each other until we collapsed in hysterical laughter. That's still one of my favorite gaming memories... and I still don't think I've ever actually beaten Myst.

cut for length )
pauraque: drawing of a wolf reading a book with a coffee cup (customer service wolf)
[personal profile] pauraque
Almost immediately upon the release of ChatGPT, everybody in the educational field realized it could produce an unlimited variety of essays that would pass muster in a high school or undergrad classroom, and might even get a better grade than a real student's work. Some concluded this meant the end of teaching students to write. John Warner, a college writing instructor, sees it differently—if the writing assignments we give our students are something ChatGPT can easily do, that means there is something fundamentally wrong with the way we have been teaching writing. This isn't a new problem, it's a decades-old problem that new technology is forcing us to finally confront: in our classrooms, we have forgotten what writing is for.

He argues that the process of writing offers invaluable opportunities not only to communicate ideas but to help us learn to think—to analyze our outer and inner worlds, and to synthesize meaningful conclusions. It's a tool for reflecting on and organizing our messy interiority, and (perhaps) using it to convey to other people something of what it's like to be us. This perfectly aligns with my own experience of writing, in which I often don't entirely understand what I think until I write it (and I am currently learning what I think about this book by writing this post) so I will admit that I'm not the best judge of whether Warner successfully communicates this to people who don't already believe it, but he seems plausibly convincing to me.

But education in the US has become increasingly dominated by teaching to the test rather than teaching anyone to think. (Warner traces this to Cold War-era anxieties over being outcompeted by rising economic powers like Japan, leading American legislators to push hyper-standardized measures of school success.) Students have adapted to this by learning only to write what the teacher expects to read—to produce essays that get everything superficially "right" but offer no individual thoughts or insights.

cut for length )

Sunshine Revival Challenge #5

Jul. 17th, 2025 05:18 pm
pauraque: picard proposes to riker and says engage (st engage)
[personal profile] pauraque
[community profile] sunshine_revival's next challenge is:
Carnival Barker
Journaling prompt: Be a carnival barker for your favorite movie, book, or show! Write a post that showcases the best your chosen title has to offer and entices passersby to check it out.
Creative prompt: Write a fic or original story about a character reluctantly doing something they are hesitant about.

My favorite show is, as it has been since 1987, Star Trek: The Next Generation. It's my go-to comfort watch. I'm not big on blanket recommendations since, hey, I don't know what you like! But here are five of the things I love about it:

  • Competence porn. These people are the best at what they do and excel under pressure. I never get tired of watching them work together like a well-oiled machine.

  • A crew that loves each other. The chemistry among the crew just gets better as the show goes on and they grow into their relationships and comfort with each other. Interesting friendships, earned respect and trust, and a lot of different kinds of love.

  • An optimistic future. The core premise of Star Trek is that in the future humans will stop fighting each other, learn to value diversity, and travel into space on missions of peaceful exploration. I need this kind of hope in my life.

  • Ethical dilemmas. How do you write stories with conflict when everyone likes each other and is on the same side? Ethical quandaries! Some of my favorite scenes involve people who respect each other seriously discussing and/or passionately arguing about what the right thing to do is, and the answer isn't obvious. This is catnip for me.

  • Nostalgia. The show was a fixture of my childhood (and adolescence, since reruns are forever) so that's obviously going to be a factor! As decades have passed and we've entered the era of streaming prestige dramas—which are great in their own way, don't get me wrong—I find that revisiting an earlier era of lower budgets and leisurely season lengths has an increasingly appealing old-school charm.

Solar Winds (1993)

Jul. 15th, 2025 12:35 pm
pauraque: Guybrush writing in his journal adrift on the sea in a bumper car (monkey island adrift)
[personal profile] pauraque
In this top-down sci-fi RPG, you play as Jake Stone, a bounty hunter in a distant galaxy. In the course of your regularly scheduled bounty hunting, you discover a conspiracy to suppress hyperdrive technology and prevent your people and their nearby enemies the Rigians from exploring beyond the local star systems. You and you alone (for some reason) must figure out who is trying to keep you locked in together and how you can escape.

Jake converses with an alien who says he is there to evaluate his peoples technology

I have intense nostalgia for one specific aspect of this game. Interestingly, in retrospect I think it is probably also the worst aspect of this game.

Namely: in space everything is extremely far apart. )

Solar Winds is not commercially available, which is slightly surprising given the developer's later high-profile work. But if you are so inclined, you can play part one and part two in your browser. I've read that the game was heavily inspired by Star Control II, which I haven't played, but I would be interested to check it out and compare.

Sunshine Revival Challenge #4

Jul. 13th, 2025 10:25 am
pauraque: common raven in silhouette among bare branches (raven)
[personal profile] pauraque
[community profile] sunshine_revival's next challenge is:
Fun House
Journaling: What is making you smile these days? Create a top 10 list of anything you want to talk about.
Creative: Write from the perspective of a house or other location.
Birds always make me smile, so let's do a bird list! To narrow it down a bit, I'll talk about a few of the birds I only got to know after I left San Francisco and moved to New England. The order is going to be arbitrary because of course all birds are equally fantastic, but I'll play along with the top 10 theme.

Top Ten New England Birds [photo heavy] )
pauraque: Picard reads a book while vacationing on Risa (st picard reads)
[personal profile] pauraque
In this first book of a hard SF trilogy, nanomaterials expert Wang Miao is recruited to help investigate the suicides of several prominent scientists. His inquiries lead him to a strange VR video game called Three Body, in which the player is challenged to solve the mystery of why the game's simulated world keeps falling victim to unpredictable changes in climate that cause its civilizations to inevitably collapse. Interwoven with the book's near-future narrative is a story of the past, in which an astrophysicist who lost everything in Mao's Cultural Revolution is assigned to a secret military base that she comes to realize is dedicated to the search for extraterrestrial life. These two seemingly unrelated threads come together to reveal a multilayered conspiracy of world-ending stakes.

I had this on my TBR list for so long that I'd completely forgotten what it was about, and I think that worked out well for my experience of it. I never knew where it was going to go next, and I thoroughly enjoyed the ride. Liu has a flair for creating epic set pieces of jaw-dropping cinematic scope that nonetheless follow naturally from the speculative science. I consumed a lot of popular science media in the 2000s, specifically, so for me the science in this book felt... oddly nostalgic? Not that it's obsolete, necessarily, but the particular preoccupations of that era and what was cutting-edge are strongly represented here. It made me want to go read a Brian Greene book.

The translation by Ken Liu reads nicely and I appreciated the informative but not excessive footnotes helping with some points about Chinese culture and history. I love that they let him write an afterword about the translation process!

The book is definitely more interested in ideas than people, and it's particularly weak on female characters. I was not entirely surprised to hear that the Netflix adaptation makes some of the male characters women, including Wang Miao. (I guess it also changes the nationality of a lot of characters, which makes less sense to me since the Chinese setting seems crucial to the book's themes, but I haven't actually watched the adaptation so it's not for me to say how well it works.)

I do plan to continue with the trilogy, though I have a suspicion that it might turn out to be too pessimistic in its outlook on the future for my taste? But I guess it depends on where the story ends up. My library hold on the second book just came in.

Sunshine Revival Challenge #3

Jul. 9th, 2025 12:14 pm
pauraque: Kirk and Spock walk near the Golden Gate Bridge (st san francisco)
[personal profile] pauraque
[community profile] sunshine_revival's next challenge is:
Snack Shack
Journaling prompt: What are your favorite summer-associated foods?
Creative prompt: Draw art of or make graphics of summer foods, or post your favorite summer recipes.
When I was growing up, the most coveted summer treat was universally acknowledged to be the It's-It. This is an ice cream sandwich made with soft oatmeal cookies, coated in a thin layer of chocolate. It was invented in San Francisco in 1928 and for decades it was sold only at the local amusement park Playland at the Beach. The Playland era was before my time, though; now It's-Its are sold prepackaged in stores and from roving food trucks all over the Bay Area.

I didn't realize until I moved away that It's-Its are made by a local company and nobody outside California had heard of them. I also didn't realize what a weird name they have until I tried to explain to other people what they were. "Itsits? What does that even mean?" I guess it made sense in the context of the 1920s when everyone was talking about "it girls" and having "it." (The movie It starring Clara Bow sounds like a horror title now, but it didn't in 1927!)

As a kid I never questioned it. The origin of the name did not matter. All that mattered was sitting on a sunny park bench after waiting patiently in line at the food truck, and finally biting into your precious It's-It, which instantly started melting, and trying to contain the ice cream in the flimsy crinkly plastic but always failing, having it drip all over your hands as it squeezed out from between the cookies with the chocolate coating cracking into melty bits. Pure summer childhood bliss.

You can actually order It's-Its online if you're in the US, and I've read that in recent years they've been selling them at brick and mortar stores outside California, though I haven't run into any in the wild. I've been told that they're pretty good even if the mere sight of them does not overwhelm you with nostalgia.
summerofhorrorexchange: silhouette of killer (Default)
[personal profile] summerofhorrorexchange posting in [community profile] yuletide
Summer of Horror could use your help! We have one pinch hit left, due July 11 at 11:59 PM EDT or negotiable. Minimums are 500 words or a piece of original art (no manips), either digital or on unlined paper. For claiming and more details, go here.

PH 3 - FIC, ART - Psychonauts (Video Games), Higurashi no Naku Koro ni | Higurashi When They Cry, Umineko no Naku Koro ni | When the Seagulls Cry, Mortal Kombat (Video Games 1992-2020)

Thank you!
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